About MeI am a game designer and programmer based in Boston, MA. Currently, I am working at Funkitron and developing indie games in my spare time.
Monthly Archives: January 2013
[UPDATE: My views on this topic have evolved. Today I know that game designers have plenty of tools without a formalized language, and that the game development process is more about doing and listening than saying. This old post was written by a … Continue reading
Some updates… Class Project: Shinto Showdown First, since mid-December I have been working on a C++ game using DirectX 10, tentatively titled “Shinto Showdown”, for my “Foundation of 2D Graphics Programming” course. It is an isometric strategy RPG where you … Continue reading