On Friday 9/20, I participated in NYC Gamecraft 2013 and my team won! Gamecraft is an open game jam competition where developers must create a game from scratch in just 7.5 hours.
Early in the morning I formed a team with 3 talented guys: Andrew Kelley (Programmer), Anthony Vinh Nguyen (Artist), and David Wallin (Sound Design).
At 9:30am the theme “Lost Doorways” was announced, and we had until 5pm to create the game from start to finish. Anthony churned out art assets at an unbelievable speed, Andrew and I tackled programming in HTML/JS making use of a custom engine he built, I designed levels to showcase the different mechanics we had created, and David Wallin created sound effects to tie everything together. Our game “Purgatory” won Best Game and the People’s Choice Award!
It was such a blast challenging myself to work at that pace and getting to collaborate with such talented people. You can check out the game at the link below: