This past Tuesday, I gave a demo of Brain and Brawn at the NYC Gaming December: Demo Night. The presentation went really well and people had lots of great things to say about the game and my design process afterwards, so overall it was huge success!
In preparation for the demo, I decided that it was time to make some long overdue updates to the game. I asked my friend David Wallin to help me come up with some art, designed some new levels, added simple generated sounds, and made some refinements to the gameplay, and in just few days the prototype completely transformed! Suddenly Brainy and Brawny felt like real characters with real personalities in their own little world, and I found myself more excited than ever for the future of my simple little puzzle game 🙂
Please check out the new version of Brain and Brawn by heading over to my projects page.