About MeI am a game designer and programmer based in Boston, MA. Currently, I am working at Funkitron and developing indie games in my spare time.
Monthly Archives: April 2017
It’s now official: my wife and I are moving back to Rochester, NY in late June. This is bittersweet news for me. Over the past 3 years I’ve made some amazing friends in the Boston game dev community, and I’ve … Continue reading
Whether you are a designer, producer, artist, or programmer, scope dominates game development. It drives decision-making on every scale, makes or breaks production, and defines the relationships between team members. I find scope, and how we deal with it, fascinating. … Continue reading