About MeI am a game designer and programmer based in Boston, MA. Currently, I am working at Funkitron and developing indie games in my spare time.
Category Archives: Community & Events
This post is a breakdown of our experiences leading up to FIG, our experience on the show floor, and our next steps. The Lead Up Before we could figure out long term goals, we had an immediate short term goal. The Boston … Continue reading
This past weekend I participated in Global Game Jam 2014 at the NYU Game Center. It was my first time competing in a jam of this size and scope, so when I showed up at 5pm on Friday 1/24 I had no … Continue reading
This past Tuesday, I gave a demo of Brain and Brawn at the NYC Gaming December: Demo Night. The presentation went really well and people had lots of great things to say about the game and my design process afterwards, so overall … Continue reading
Yesterday I attended “Gaming On The Surface: NYC Fall 2013 Gaming Industry Overview”, a full-day Microsoft event featuring presentations, panels, and demos. Fun, informative, and full of free stuff, the event was clear evidence of a growing community of talented … Continue reading