Games

The following list is a collection of games I have worked on in my professional career.


Relic Chasers (Early Access) – Senior Game Designer, Producer
Funkitron
Join archaeology student Julie on an adventure to explore hidden temples, tame wild animals, and discover ancient relics. Play match-3 puzzles to progress through the narrative and customize your adventure. Unlock new lands and uncover the mystery!
PLAY GAME


Cascade (iOS/Android) – Senior Game Designer, Gameplay/UI Programmer
Funkitron
In this innovative twist on traditional match-3, players spin a randomized reel of gems and fire them onto the board to create matches. Boasting over 600 levels across 39 lands (as of March ’16), Cascade delivers a plethora of mechanics and themes on top of a core puzzle experience.
PLAY GAME


Puzzle & Glory (iOS/Android) – Game Design Intern
Demiurge Studios / SEGA
A match-3 fantasy RPG for iOS and Android. Lead your team of legendary heroes through epic dungeons as you explore, quest, and traverse uncharted lands of Aetria. Defeat fearsome enemies in intense tactical combat. Join a guild with friends and allies to compete for rare rewards.
Watch Trailer


NASCAR Slots (iOS) – Game Designer, Gameplay Programmer
DMi/Funkitron
A mobile slots game featuring NASCAR-themed slot machines, bonus mini-games, a leveling system, and more.


Brain+Brawn (iOS) – Game Designer, Gameplay Programmer
Spork Games
In this sliding puzzle game for mobile, players guide two little robots through 75 levels. Take advantage of their unique strengths and weaknesses to finish in the least amount of moves possible.


NASCAR Slots (Web) – Lead Game Developer
DMi/Funkitron
A single-machine slots game designed to help debut games.nascar.com and preview the upcoming mobile game of the same name. It was developed in just 8 weeks using Cocos2d-js.


Fantasy Kingdoms – Quality Assurance & Game Design Intern
Sneaky Games
A facebook social game where players build fantasy kingdoms and harvest magical plants. As an intern at Sneaky Games, I participated in QA tests, statistical analysis, and misc. design projects.
PLAY GAME


Music Theory Trainer – Game Designer, Programmer
Routledge Textbooks
An educational app designed as a companion to the music theory textbook Music Fundamentals. Developed in Flash for Routledge Textbooks, MTT includes 50+ unique interactive mini-game exercises.


I also believe that prototyping and experimentation is key to creative growth. For a list of some of my non-professional games, please check out my Prototypes page.