Tag Archives: goals

Goals for 2017

My primary focus through 2017 will continue to be Funkitron and Cascade. But it’s important to me that even when I am off the clock, I do as much as I can to keep growing as a game designer. So to … Continue reading

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Fall 2016 Status

I’d like to get this blog going again. It feels appropriate to start with some professional updates. Who am I today professionally, and how do I intend to use this blog? Career Status As of this writing… I am a … Continue reading

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2013 Goals

With only a few months until graduation in May, it seems like a good time to re-evaluate my Game Development related goals. Here are a few key ones I’d like to accomplish: Create an online portfolio: I already had a LinkedIn Profile, … Continue reading

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