Tag Archives: goals

Goals for 2018

Happy New Year! My primary focus through 2018 will continue to be Funkitron and and our new unannounced project. But it’s important to me that even when I am off the clock, I do as much as I can to … Continue reading

Posted in Updates | Tagged , , | Leave a comment

2017 in Review

At the start of 2017, I came up with some professional development goals in this blog post: Goals for 2017. Specifically, these were “off-the-clock” goals (outside the scope of my Funkitron work and goals). Now that 2017 is over, it’s … Continue reading

Posted in Updates | Tagged , , , , | Leave a comment

Goals for 2017

My primary focus through 2017 will continue to be Funkitron and Cascade. But it’s important to me that even when I am off the clock, I do as much as I can to keep growing as a game designer. So to … Continue reading

Posted in Updates | Tagged , , , , | Leave a comment

Fall 2016 Status

I’d like to get this blog going again. It feels appropriate to start with some professional updates. Who am I today professionally, and how do I intend to use this blog? Career Status As of this writing… I am a … Continue reading

Posted in Updates | Tagged , , , , | Leave a comment

2013 Goals

With only a few months until graduation in May, it seems like a good time to re-evaluate my Game Development related goals. Here are a few key ones I’d like to accomplish: Create an online portfolio: I already had a LinkedIn Profile, … Continue reading

Posted in Updates | Tagged , , | Leave a comment