About MeI am a game designer and programmer based in Boston, MA. Currently, I am working at Funkitron and developing indie games in my spare time.
Tag Archives: self-improvement
Happy New Year! My primary focus through 2018 will continue to be Funkitron and and our new unannounced project. But it’s important to me that even when I am off the clock, I do as much as I can to … Continue reading
At the start of 2017, I came up with some professional development goals in this blog post: Goals for 2017. Specifically, these were “off-the-clock” goals (outside the scope of my Funkitron work and goals). Now that 2017 is over, it’s … Continue reading
Some updates… Class Project: Shinto Showdown First, since mid-December I have been working on a C++ game using DirectX 10, tentatively titled “Shinto Showdown”, for my “Foundation of 2D Graphics Programming” course. It is an isometric strategy RPG where you … Continue reading