Tag Archives: self-improvement

Goals for 2018

Happy New Year! My primary focus through 2018 will continue to be Funkitron and and our new unannounced project. But it’s important to me that even when I am off the clock, I do as much as I can to … Continue reading

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2017 in Review

At the start of 2017, I came up with some professional development goals in this blog post: Goals for 2017. Specifically, these were “off-the-clock” goals (outside the scope of my Funkitron work and goals). Now that 2017 is over, it’s … Continue reading

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Spring 2013 Update

Some updates… Class Project: Shinto Showdown First, since mid-December I have been working on a C++ game using DirectX 10, tentatively titled “Shinto Showdown”, for my “Foundation of 2D Graphics Programming” course. It is an isometric strategy RPG where you … Continue reading

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2013 Goals

With only a few months until graduation in May, it seems like a good time to re-evaluate my Game Development related goals. Here are a few key ones I’d like to accomplish: Create an online portfolio: I already had a LinkedIn Profile, … Continue reading

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